Microsoft also gave the rest of the Precision Pro a more rounded design, replacing the rectangular base buttons with more rounded versions at the top of the base, the slider-based throttle with a wheel-based throttle, and the base itself was made more rounded. I clicked on the Software option and the setup kicked into action. The Game Voice is an early voice chat device. ActiveWindows is an independent site. Using the Precision 2 design once again, Microsoft introduced a value-oriented SideWinder joystick, simply called the SideWinder Joystick. In analogue mode, the x- and y-axis were controlled by the analogue controller movements, and the D-pad was used as a hat switch.

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The headset, along with the system speakers, plugged into the puck, where a switch could be used to set whether sound would be output from the speakers or the headset.

In spite of its value designation, the SideWinder Joystick was functionally similar to the Precision 2. History Of The Xbox. The Striie SideWinder’s button layout is very similar to that of the Sega Saturn controller, which was released over the same time period.

I installed Quake 2 with the latest patch I haven’t played it in a while and then went into the control panel properties of the Dual Strike and setup the correct scheme for Quake 2 to use. Dual Strike allows the first person gamer to more easily control difficult moves like strafing and circle strafing, while also enhancing the ability to aim at targets in the game.

It features a total of 6 programmable command buttons, 2 zoom buttons, 3 shift buttons, a macro record button and a 3-point configuration switch. Straffing and directional looking can be easily accomplished by this wonderful controller.


The device also has three movement axes; X, Y and Z rotation. However, these competing software packages do not offer voice command systems.

Microsoft SideWinder

June Learn how and when to remove this template message. For its electronics, the Precision Pro featured a refined hybrid system, resolving some of the hardware compatibility issues with the 3D Pro. Game must also support FFB. Linux treats this device as a joystick with all 3 axis and 12 plus 3 buttons and can be used as one or using various applets can be used as a “joystick action to key press” device e.

Support for this joystick was dropped with the advent of Windows XP. Once they are out of the way the actual installation begins.

Software was included for widewinder device to provide hotkeys for a number of then popular games. However, on later operating systems the digital mode would be less and less reliable, and on modern PCs most 3D Pro owners can only run in analog mode.

Archived from the original on 14 July Games will still recognize and use the joystick. Several types of joysticks were made, including the Force Feedback 2, the 3D Pro, and the regular SideWinder joystick. The main problem with keyboard-mouse combination is that you need three hands to effectively master it two on the keyboard and one on the mouse. There is also no need for me to use the keyboard again in Quake 2 as all the buttons can be programmed into the Dual Strike, and there are so many buttons available that you won’t even need them all.

Articles needing additional references from June All articles needing additional references All articles with unsourced statements Articles with unsourced statements from November Articles with unsourced statements from August By using this site, you agree to the Terms of Use and Privacy Policy. Windows Server R2. The joystick was widely praised ,icrosoft its inception and was one of the few joysticks with multiple buttons that did not require a keyboard pass-through.


As a result, the Game Voice ultimately lost that market. Zidewinder processing SSI file. The original gameport version had a pass-through, so additional joypads or joysticks could be used without unplugging the SideWinder, and also allowed the connection of up to four SideWinder gamepads working simultaneously.

Microsoft SideWinder – Wikipedia

I clicked on the Software option and the setup kicked into action. Installing the software is a breeze, you put in the CD and autoplay begins. The Perspective control is as Microsoft say, exactly like a mouse, the only noticeable problem I have with it Not often is getting the perspective control back centered without losing my aiming zone so much, with a mouse it is easy to just pick up and center in the mouse mouse, but with a controller it is a little bit more difficult.

Additionally, some soundcard gameports, and so-called accelerated game-ports sidewindwr which attempted to resolve CPU overhead issues presented by polling the gameport directly themselves – such as those produced by Gravis, would not always be able to handle the stick in digital mode.

Windows and the Windows logo are trademarks of the Microsoft Corporation. The Precision 2 also dropped all gameport compatibility by only shipping in a USB version, and was slightly smaller and lighter than the Pro.

From Wikipedia, the free encyclopedia.